Rapport: Analytikere forventer at prisene på spillutstyr vil stige enda mer
Denne konsollgenerasjonen har vært helt unik. I stedet for å vente på de forventede prisnedgangene på stadig mer masseprodusert og aldrende maskinvare, har prisene i stedet fortsatt å stige. Konsollspill pleide å være et billig og enkelt alternativ for alle som ønsket å spille, men de dagene ser ut til å være over.
Men ting må vel bli bedre fra nå av, ikke sant? Nei, dessverre ser det ikke slik ut. Kotaku har snakket med flere analytikere i en interessant artikkel, som enstemmig sier at ting faktisk kommer til å bli verre. En av dem er Rhys Elliott, leder for markedsanalyse hos Alinea Analytics, og han kommer heller ikke med nyhetene vi vet at du har håpet på...
«Økningene som skjer nå er etterslepende indikatorer, ikke toppen. Plattformseiere og produsenter opererer med langsiktige leveringskontrakter og lagerbuffere som i utgangspunktet beskyttet detaljistprisene. Når disse kontraktene utløper, reforhandler selskapene komponentkostnadene til dagens oppblåste prisnivå, og det presset gjelder hele bransjen.»
En annen svært kunnskapsrik stemme er Mat Piscatella fra Circana (som ofte dukker opp i vår rapportering takket være sin encyklopediske kunnskap om spillomsetningen i USA), som sier at spillmarkedet «aldri før har vært i denne posisjonen», en situasjon som tvinger konsollprodusentene til å ta «svært tøffe valg med langvarige konsekvenser.»
Ingen ser ut til å tro at prisene noen gang vil falle tilbake til det de var før 2026, og en analytiker spår at folk vil begynne å bli presset ut av spillverdenen fordi det ganske enkelt vil bli for dyrt.
Kort sagt, forvent at ting blir verre før de muligens blir bedre igjen. Hindringer i form av toll, krig og komponentmangel (hovedsakelig forårsaket av en AI-industri som kjøper opp alt) betyr at de mørke skyene på spillhorisonten muligens er mørkere enn noensinne.
Xbox 'console exclusives' are strictly about console releases, Xbox exec affirms: Games will 'still show up on all the normal places where we sell the PC version'
There was a spot of confusion when Xbox CEO Asha Sharma declared during the recent Xbox Games Showcase that Gears of War: E-Day is an "Xbox console exclusive." What, we wondered, does that mean for us when it's said by Xbox's new management? In a new interview with GameInformer, Xbox chief content officer Matt Booty laid it out: The strategy is all about hosing PlayStation.
Okay, he didn't say that in so many words, but that's clearly the intent. "When we say 'console exclusives,' it means Xbox console," Booty said. "It'll still show up on all the normal places where we sell the PC version, and our cloud. Wherever you can get Xbox Cloud streaming." capturengo.com
So the pullback is less about "only on Xbox!" and more "not on PlayStation!" which isn't quite the same thing, but does square with Sharma's admission in April—more of a reminder, really—that "our presence on PC isn't strong enough." And since PC gaming is dominated by Windows, made by the company that also makes Xbox, there's a synergy between platforms that Sony just doesn't have—which helps explain why PlayStation would actually embrace non-presence on PC as a feature, not a bug.
All of this matters because in the actually-not-very-long-ago times, exclusivity was the bane of PC gaming. A huge number of great PC games debuted first on one Xbox console or another—Halo, Fable, Alan Wake, Gears of War, Jade Empire, KOTOR, and Mass Effect, to name a handful—and took months or even years to come to PC. And it sucked!
Microsoft eventually seemed to figure out that it was leaving money on the table, but so did Sony—until it decided, I guess, that PlayStation or nothing is actually more lucrative in the long run. So when Microsoft started rumbling about a return to exclusives, I think it's very understandable that a lot of us would start getting that ol' CJ feeling:

Confusing matters further, the Xbox exclusives strategy is still very fluid: The new Gears is exclusive, for example, but Halo: Campaign Evolved—an even bigger name in the Xbox pantheon—is not.
"We're the number two publisher in the world and in order to be a great publisher, you must have your games reach large audiences to play," Sharma said in a recent Bloomberg interview. "At the same time, we're increasingly becoming a platform. In order to be a platform, you must have exclusive content and services. And so, we're looking at that very closely. I think that we have to be very thoughtful about each title on how we want to think about it and learn from similar cases in the industry, and that's what we're doing."
I can't say that really clarifies the situation for me, so it's nice to have Booty putting it in simpler terms.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
En falsk pilot fløy passasjerer rundt om i verden i nesten to tiår
Dette vil sannsynligvis ikke hjelpe folk med flyskrekk, men CNN melder i dag at en pilot fra Air Canada er blitt arrestert etter nesten 17 år i luften, da det kom frem at han faktisk ikke var en lisensiert pilot. Han klarte å gjennomføre over 900 flyvninger – både innenlands og utenlands – mellom 2009 og 2025.
Hvis dette høres ut som en film for deg, er det akkurat det distriktspolitisjefen sier om saken. «Piloten» ble til slutt forfremmet til kaptein og har tjent totalt over 2 millioner dollar, selv om han verken hadde den nødvendige lisensen eller hadde bestått de påkrevde eksamenene.
Saken kom for dagen etter en etterforskning, hvorpå han ble arrestert etter at han gikk av med pensjon i fjor. Air Canada kommenterte saken og uttalte at sikkerheten aldri ble kompromittert, men la til at «passende lisensiering er et essensielt lag i flybransjens flerlags tilnærming til sikkerhet, så Air Canada tar denne saken på det aller største alvor.»
Serena Williams’ doubles partnership in doubt after Victoria Mboko injury
Mboko forced to retire in singles match at Queen’s
Duo are due to play next on Thursday evening
The future of Victoria Mboko’s doubles partnership with Serena Williams was plunged into doubt after the Canadian was forced to retire in her opening singles match at the HSBC Championships in London.
Williams, 44, made her comeback to tennis on Tuesday, securing a win alongside Mboko in their first doubles match.
Continue reading...All 26 new catalysts in Destiny 2's final update
Strange as it is, Destiny 2's massive final update is here, marking the end of an era. But Bungie's gone out with a bang here, not least because it's added 26 new catalysts and updated nine old ones. No Exotic weapons have been left behind, and that's a fitting way to leave things.
Below, I'll outline all the new catalysts and how to get them, as well as what's been changed on existing catalyst-havers. I'll warn you now, it's a bit of a grind, but it's not like there's anything else on the horizon anyhow.
All 26 new catalysts in Destiny 2
There are 26 new catalysts added to Exotic weapons that didn't already have one, meaning every golden-tier gun now has an upgrade. While the catalysts for raid and dungeon-exclusive Exotics remain in their respective activities, so far it seems as though any Exotics available from random drops, quests, or the Exotic Archive have their catalysts in the general loot pool. In other words, you can grind ritual activities and complete Exotic Orders in the hopes that you get what you want.
Most of these new and updated catalysts are pretty strong upgrades, though I've certainly got my favourites. I think Riskrunner is one of the biggest winners here, now having Chain Reaction explosions added to its catalyst on top of already incredible add-clearing potential. I'm also partial to the Last Word, and its new catalyst makes it a gunslinger's dream in both PvE and PvP.
Here's what each new catalyst provides and where you can get it:
Exotic Weapon | Catalyst Location | Catalyst Perk |
|---|---|---|
Anarchy | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster. |
Bastion | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Cast No Shadows: Dealing melee damage increases this weapon's handling and loads a small amount of ammo from reserves. |
Collective Obligation | Random drop from the final boss of the Vow of the Disciple raid | Repulsor Brace: Defeating a Void-debuffed target grants an overshield. |
Conditional Finality | Random drop from the final boss of the Root of Nightmares raid | Heal Clip: Reloading shortly after dealing a final blow grants Cure to you and your nearby allies. Rimestealer: Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor. |
Deterministic Chaos | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Target Lock: Damage increases the longer this weapon remains on a target. |
Devil’s Ruin | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Collective Action: Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time. |
Divinity | Random drop from the final boss of the Garden of Salvation raid | Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster. Focused Fury: Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed. |
Edge of Action | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Repulsor Brace: Defeating a Void-debuffed target grants an overshield. |
Edge of Concurrence | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Eddy Current: Temporarily increases reload speed and handling after sprinting or while amplified. This effect is improved when you are amplified. |
Edge of Intent | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Heal Clip: Reloading shortly after dealing a final blow grants Cure to you and your nearby allies. |
Euphony | Random drop from the final boss of the Salvation's Edge raid | Enlightened Action: Dealing damage improves reload speed and handling. |
Eyes of Tomorrow | Random drop from the final boss of the Deep Stone Crypt raid | Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves. Blast Distributor: Dealing splash damage grants a bonus to your Grenade stat. |
Khvostov | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Attrition Orbs: Dealing sustained damage creates an Orb of Power. |
Last Word | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration. Envious Assassin: Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated. |
Microcosm | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Thresh: Killing combatants with this weapon generates a small amount of Super energy. Stopping Power: This weapon's Kinetic ordinance can more easily stagger combatants, and grant increased target acquisition and damage against low-health targets. |
One Thousand Voices | Random drop from the final boss of the Last Wish raid | Fall from Grace: The weapon has become partially Taken. Detonations produce Taken energy that aggressively seeks out nearby targets and Blights them. |
Parasite | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Envious Arsenal: Dealing damage with both other weapons before readying this weapon refills it from reserves. |
Still Hunt | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Lucky Shot: Reloading after a precision final blow causes precision hits to refill a round from reserves. |
Tarrabah | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Ambitious Assassin: Overflows the magazine based on the number of rapid kills before reloading. |
The Chaperone | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Triple Tap: Rapidly landing precision hits will return one round to the magazine. |
The Lament | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Burning Ambition: Dealing sustained damage scorches the target. Dealing damage to a scorched target inflicts scorch. |
Truth | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Reaper's Tithe: Multiple simultaneous final blows queue up a stacking damage buff. The timer starts on the next weapon fire; final blows extend this timer. |
Wavesplitter | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Detonator Beam: Dealing sustained damage creates an explosion around the target. Attrition Orbs: Dealing sustained damage creates an Orb of Power. |
Winterbite | Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub | Rimestealer: Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor. |
Wish-Ender | Random drop from the Shattered Throne dungeon | One for All: Hitting three separate targets increases damage for a moderate duration. |
Xenophage | Random drop from the Pit of Heresy dungeon | Chain Reaction: Each final blow with this weapon creates an elemental damage explosion. Rampage: Kills with this weapon temporarily grant increased damage, stacking up to three times. |
Updated catalysts
Bungie has also expanded a number of Exotic weapons' catalysts so they're a little more interesting—these upgrades were previously just stat bonuses, now they've got a perk, too—and buffed some others.

Crimson
Now has To the Pain as a catalyst perk, perfectly synergising with this weapon's playstyle: While this weapon is equipped, taking damage increases handling and aim assist until the weapon is stowed.

Coldheart
This catalyst now comes with Supercharged Magazine, which is handy: While amplified, ammo is gradually transferred from reserves to the magazine. Running while amplified regenerates ammo faster and overflows the magazine.

Merciless
You now gain the benefits of Heal Clip, which isn't actually all that exciting here: Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.

Sunshot
Now has the Loose Change perk, which basically just makes it feel nicer to use: Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sights for a short duration.

Skyburner's Oath
Get access to Incandescent and Burning Ambition, a massive upgrade: Defeating a target spreads scorch to those nearby, and dealing sustained damage scorches the target.

Riskrunner
This AoE beast is somehow even stronger now that it has Chain Reaction: Each final blow with this weapon creates an elemental damage explosion.

The Prospector
It now gets Danger Zone as a perk, though it's still not going to be very popular: The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less damage to the wielder.

Hard Light
Now has the new Light Touch perk for some added usability: This weapon gains reload speed, handling, and aim down sights speed when you are Amplified, Radiant, or have Devour.

Touch of Malice
Rapid Hit has been replaced by Precision Instrument, which will increase its overall damage: Dealing sustained damage increases precision damage.

Jade Rabbit
Its special reload now consumes Fate of All Fools to grant a single micro missile round, dealing bonus damage based on the number of stacks consumed.

Vex Mythoclast
Its catalyst can now be activated by dealing sustained damage, in addition to kills.

Heirloom
Incandescent has been added to its catalyst, which you can never go wrong with: Defeating a target spreads scorch to those nearby.

