Persona 1 and 2 remakes are something Atlus will 'probably eventually do', which is great, but the PS2-era Shin Megami Tensei games are sitting right there
Atlus will probably remake Persona 1 and 2 one day, according to a new interview with series producer Kazuhisa Wada conducted by Rock Paper Shotgun.
"For me, I think a remaster or remake is some kind of cultural preservation," Wada said. "As a creator, it’s your duty to take the things you’ve done and make sure they’re not lost, and are still around in the modern day. From that same perspective, Persona 1 and 2 are something we’ll probably eventually do too.” somethingsdifferent.biz
Persona Revelations was released on the original PlayStation in 1996. It's actually been lightly reissued before, in 2009 for the PlayStation Portable, and surprisingly, there's even a 1999 PC port that was never released in the west. While it focuses on a cast of school students, the social links system—arguably the series' best trick—wasn't introduced to the series until Persona 3. It's the Persona game that feels closest to the older Shin Megami Tensei games, since it has first-person blobber-style dungeon exploration, though overworld exploration is conducted via an isometric third-person perspective.
Persona 2: Innocent Sin released in 1999, also for the original PlayStation. It replaces first-person dungeon crawling with third-person exploration.
Both games are definitely worth saving from obscurity: I wouldn't necessarily advocate for full-scale remakes, but reissues with a bit of spit and polish would definitely be welcome, especially if, as Wada says, the motive is preservation.
But I'm once again puzzled why Atlus and Sega haven't exhumed some of the brilliant PS2-era Shin Megami Tensei games that remain locked to antiquated consoles. We do have a fairly flimsy port of Shin Megami Tensei 3: Nocturne (you need to use a mod to unlock its 30 fps lock) and, confusingly, standalone curio Raidou got a very thorough remake last year; Atlus went as far as revamping its combat, among upgrades.
But where is Digital Devil Saga and its sequel? For anyone who can't get enough of Atlus's Press Turn combat system—and I fancy there are a lot of us—these can't come soon enough. And then there's the huge, oxygen-stealing elephant in the room: Shin Megami Tensei 4 remains a Nintendo 3DS exclusive. SMT 3 and 5 are both available on PC—and are both great, especially the latter—but this fourth instalment remains in utmost obscurity.
The Persona series is undeniably great, but there's a surreal sci-fi severity to the Shin Megami Tensei games that I really, really love. And since those PS2 games will probably scrub up better, and faster, than the Persona games, I'm begging Atlus to address their reissues in this order, please:
- Shin Megami Tensei 4
- Digital Devil Saga 1 and 2 (perhaps together)
- Raidou Kuzunoha vs. King Abaddon
After that, feel free to do what you like, Atlus.
Kijk hoe de nieuwe Street Fighter 6 grappler Arjun Dhalsim in elkaar slaat
Het is hoog tijd dat er weer een vechter zich bij het al vrij uitgebreide roster voegt in Street Fighter 6. Deze keer is het een iets bescheidener en ogenschijnlijk nuchter personage, maar des te meedogenlozer.
We hebben het over Arjun, die Capcom omschrijft als een "agressieve stier die springt in het stof van de velden," en nadat we in de onderstaande video hebben gezien hoe hij met Dhalsim omgaat, begrijpen we precies wat ze bedoelen.
Als je de Year 4 Character Pass of de Ultimate Pass hebt, is Arjun inbegrepen, maar zoals gewoonlijk kun je hem ook apart kopen met Fighter Coins. Bekijk de trailer hieronder voorafgaand aan zijn debuut op 13 oktober.
Onimusha: Way of the Sword solgte en million eksemplarer på lanceringsdagen
Når så mange store titler lander klos op ad hinanden, kan man let frygte, at der ikke er plads til, at de enkelte projekter for alvor kan slå igennem kommercielt. Kigger man på tallene fra sidste uges store udgivelser, er der dog ikke den store grund til bekymring.
Oven i meldingen om, at The Blood of Dawnwalker rundede over én million solgte eksemplarer kort efter lanceringen, har Capcom nu bekræftt
et en tilsvarende succes for Onimusha: Way of the Sword, som har flyttet over en million eksemplarer på selve lanceringsdagen.
Den massive modtagelse har løftet det samlede salg for hele Onimusha-serien op over 10 millioner eksemplarer, hvor det seneste kapitel altså allerede tegner sig for omkring en tiendedel af seriens samlede globale salgstal. Den andel må forventes at stige yderligere i de kommende måneder og år, for det står lysende klart, at Capcom har ramt plet med endnu et gedigent salgshit, der rammer plet hos fanskaren.
I pressemeddelelsen blev der også sat ord på fremtidsplanerne:
"In addition to regularly releasing major new titles each year, Capcom is focusing on re-activating IPs that haven't had a new title launch recently. The company is working to further maximize corporate value by leveraging its rich library of content, including this title."
Måske betyder det, at vi kan se frem til, at endnu flere klassiske perler gør comeback i fremtiden. Er der en specifik Capcom-serie, du personligt drømmer om at se genoplivet?
Såhär ser den nya Switch 2-enheten ut
Som du säkert kommer ihåg har ett nytt EU-direktiv gjort att det måste vara möjligt att byta batterier i hemelektronik som mobiler och bärbara spelenheter. Som en följd av detta släpps en uppdaterad Switch 2 där vi användare lättare kommer att kunna göra detta, för att på så sätt förlänga hållbarheten.
Youtube-kanalen Nintendúo har nu kommit över en uppdaterad enhet, och går igenom hur den ser ut i en ny video. Utseendemässigt verkar det krävas detaljgranskning för att överhuvudtaget se skillnad på nya Switch 2, men den har åtminstone standardskruvar och lättar du på chassit ligger batteriet frigjort för att du ska kunna byta ut det.
Enheten uppges dessutom väga 14 gram mer, vilket väl väl får sägas vara ingenting. Kolla in i videon härunder, den är på spanska, men Youtube låter dig som bekant köra automatisk textning på ditt språk (får vi föreslå svenska?).
Newcastle admit they started planning for Eddie Howe’s exit at start of year
Manager made surprise decision to step down in July
Sporting director disappointed to lose Bruno Guimarães
Newcastle’s sporting director, Ross Wilson, has revealed he began planning at the start of this year for Eddie Howe’s departure. Howe stepped down as manager in late July and the club turned to Matthias Jaissle, who had been identified as the preferred successor.
“Eddie leaving didn’t feel chaotic and it didn’t feel painful,” said Wilson, who arrived on Tyneside from Nottingham Forest. “Eddie would be the first to tell you that. I came here 10 or 11 months ago and I’ve been planning in the background for a managerial change over eight or nine of those months. That doesn’t mean we were always going to go to Matthias, but he was always part of our planning.”
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