MindsEye-studion drabbas av nya nedskärningar - beskyller allt på "elaka sabotörer"
Kontroverserna kring MindsEye och Build a Rocket Boy fortsätter, och nu har studion meddelat att nya nedskärningar väntar, vilket cheferna säger till stor del beror på det organiserade sabotage som spelet och teamet blivit utsatta för.
I ett inlägg på sociala medier bekräftade Build a Rocket Boy-bossen att flera anställda tvingas lämna bolaget, vilket enligt honom är "djupt smärtsamt", men också nödvändigt för att hålla studion levande och att branschen just nu "har det lite jobbigt".
"Today is a very difficult day for our studio."
Gerhard menar dock att studions svårigheter inte enbart beror på det tuffa klimatet, utan till stor del även på externa krafter som vill Build a Rocket Boy och MindsEye illa. Han påstår sig ha överväldigande bevis för att där skett organiserat spionage och sabotage riktat mot dem, och att han samtalar aktivt med juridiska partners för att ta detta vidare.
På Linkedin där meddelandet postades så har mottagandet blivit sågat av fler andra inom branschen, vilka menar på att det är ganska olämpligt att beskylla uppsägningar på ett påstått sabotage. Och att fokus istället borde vara på de som faktiskt nu förlorar sina jobb.
<bild></bild>
1. Deutscher Präventionsgipfel: Mehr gesunde Lebensjahre und weniger Kosten durch umfassende Präventionspolitik
AOK-Bundesverband: Berlin (ots) - Mit einer Eröffnungsrede der Bundesgesundheitsministerin Nina Warken startet heute Nachmittag der 1. Deutsche Präventionsgipfel des AOK-Bundesverbands in Berlin. Angesichts steigender Sozialbeiträge, hoher Krankheitskosten und ...
Sådan anvender USA avanceret AI fra Palantir og Anthropic til sine angreb mod Iran
Anthropics AI-løsning Claude er helt essentiel i USA's angreb mod Iran. Se her, hvordan AI'en anvendes.
Third time's hopefully the charm as Nvidia releases hotfix driver to tackle voltage issues and Resident Evil Requiem performance in one fel swoop
Gamers have been really enjoying Resident Evil Requiem—assuming they've been able to get the game running well. And unfortunately, Nvidia seems to have made that pretty difficult for at least some PC gamers, as there are reports that path tracing, in particular, has been causing a bit of a frame rate headache on recent drivers. Thankfully, it looks like Nvidia has now pushed out an official fix.
The fix in question comes in the form of hotfix driver 595.76, which, amongst other things, Nvidia says should lead to "improved path tracing performance in Resident Evil Requiem." The previous 'fix', at least according to some facing issues, was to simply roll back your driver, but it never feels great having to do that.
Although our own recent testing showed little performance hit when swapping between Nvidia drivers, it's hard to deny there has been an issue for some. Well, I suppose it's actually impossible to deny now there's this hotfix.
These recent driver shenanigans, by the way, are following previous driver shenanigans to the tune of the Hokey Pokey, where Nvidia temporarily rolled back its 595.59 driver after it was causing problems such as with fan control. Then the next driver, 595.71, started to cause GPU voltage issues for some gamers.
This hotfix also claims to address GPU voltages becoming capped when the graphics card is overclocked. Given some gamers experiencing issues with low frame rates had also seen lower power draw than on rolled-back drivers, there's a chance that this could be relevant to the Resident Evil Requiem problems, too.
NVIDIA GeForce Hotfix Driver v595.76 is now available. This update resolves the following: ✅When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels✅[Resident Evil Requiem] White glowing light/dots may appear in… pic.twitter.com/ntBHPgEPumMarch 4, 2026
Nvidia does note that "the safest option is to wait for the next WHQL certified driver" because "these Hotfix drivers are beta, optional and provided as-is" and "are run through a much abbreviated QA process."
However, in my experience, hotfix drivers tend to be completely fine, and are worth installing if they're solving a problem specific to you—in this case, if you're getting poor performance in Resident Evil Requiem with path tracing enabled. Nvidia's warning is well worth keeping in mind, though, as there isn't the same guarantee as with a main driver release.
Oblivion Remastered multiplayer mod announced by company aiming to give a bunch of single player games their GTA 5 moment
From Skyrim Together to the more recently released Witcher Online, modders bringing multiplayer to big single player games isn’t new. Folks spend hundreds of hours mucking about in Tamriel or on The Continent alone, so the idea of being able to do so with a gang of mates has obvious appeal, as much as it can be fiddly to pull off.
A newly announced mod will add multiplayer to Bethesda’s Oblivion Remastered later this year. But this one’s not from your typical group of hobbyists.