Endelig en hageinnretning som løser det eneste sommerproblemet som virkelig betyr noe: varm øl
Det er varmt i mange deler av Europa, virkelig varmt, og det vitenskapelige miljøet er enstemmig i sin oppfatning om at det bare kommer til å bli varmere. Så hva kan man gjøre med det? Mange søker lindring fra varmen med vifter og klimaanlegg, men en iskald øl er også populært.
Å kjøle ned øl er imidlertid et potensielt miljøproblem som bidrar til å forverre situasjonen, med mindre man bruker utslippsfri strøm. Og det amerikanske ølmerket Natural Light har nå en løsning på problemet. De lanserer CoolShed, som kanskje høres ut som en aprilsnarr, men som tilsynelatende er ment å tas på alvor.
Det er ganske enkelt et lite skur som fungerer som et kjølerom man kan gå inn i, kjølt av solenergi, slik at ølet er på sitt kaldeste når solen er på sitt varmeste. Markedsdirektør Krystyn Stowe sa til USA Today:
«Siden mange sommeraktiviteter dreier seg om prosjekter i hagen, grillfester og tid med venner, ønsket vi å skape en forfriskende løsning på en sesongmessig utfordring som mange kjenner seg igjen i: hvordan man holder iskaldt øl innen rekkevidde når temperaturen stiger. Natural Light har alltid handlet om å feire de hardtarbeidende øyeblikkene i hagen, og CoolShed gir liv til den ånden ved å belønne innsatsen med en iskald Natty.»
Se bildet av denne perlen nedenfor. Om de vil finne veien til Europa eller andre deler av verden er høyst usikkert, men vi krysser fingrene.
Negative reactions to God of War Laufey don't bother star Deborah Ann Woll: "I just know it's great"
If you were paying attention to audience reactions to God of War Laufey, you likely noticed the ever-predictable objections to a female-led spin-off. You know the type to complain, and they're as laughably pathetic as ever. Deborah Ann Woll, the voice of our eponymous protagonist, was asked for her take, and she's simply unbothered.
While she was signing at Florida Supercon, a fan asked Woll about misogynistic backlash, recording her response for TikTok. "I mean, genuinely, I thought I was going to be much more affected by it," she explained.
"One, I'm not on social media, so that helps," she continues. "And two, I don't know, I feel totally unbothered because I just know it's great. Like, it’s okay if it’s not your cup of tea, but in no universe is it bad."
We don't have much to go on at present, but what's available about God of War Laufey paints a strong picture. For a start, the game is developed by Sony Santa Monica, the same studio behind the mainline God of War series. This more or less guarantees the same flowing, weighty combat, gorgeous visuals, and solid writing of the last two Kratos-led, triple-A releases.
And then we have Laufey herself, who'll be a breath of fresh air compared to the literal decades we've had of grumpy, old Kratos and his blades. The concept of God of War Laufey being a narrative parallel to the first game, as Laufey explores the afterlife, assisting her child and widowed partner, is also a strong one, and I'm fully expecting to get choked up while playing and mutilating whatever demons get in my way.
Is the gelatinous cube kind of weird? Sure. But in context, it'll probably be fine. It's not the first time we've all been sold on a simple cube in a major video game, is it?
Testspiele: F95 mit Achtungserfolg – Pleiten für Jahn und SVW
Während Jahn Regensburg und Waldhof Mannheim in Testspielen am Mittwoch jeweils gegen einen Viertligisten unterlagen, feierte Fortuna Düsseldorf einen Achtungserfolg.
Hansa schlägt den Greifswalder FC
Eigentlich sollte das Duell von Fortuna Düsseldorf gegen den slowakischen Erstligisten MFK Ruzomberok bereits am Dienstag stattfinden, wurde aber wegen starker Regenfälle und eines Gewitters auf den heutigen Mittwoch verschoben. Am Vormittag ging die Partie dann im zweiten Anlauf über die Bühne. Dabei sorgten Hottmann und Slimani mit ihren Treffern für einen 2:0-Erfolg.
Auch Hansa Rostock durfte jubeln. Gegen den Greifswalder FC aus der Regionalliga setzte sich die Kogge souverän mit 3:0 durch. Carstens, Voglsammer und Lennemann waren vor dem Tor erfolgreich. Trainer Daniel Brinkmann war mit dem Auftritt zufrieden: "Wir haben das Spiel dominiert und nur ganz wenige Torschüsse zugelassen", sagte er gegenüber der "Ostsee-Zeitung".
Siege für Verl und Fortuna Köln
Weniger gut verlief das Testspiel von Jahn Regensburg gegen die DJK Vilzing. Im Duell mit dem Viertligisten mussten sich die Oberpfälzer trotz Führung durch Hermes mit 2:3 geschlagen geben. Zwischenzeitlich traf Philipp noch zum 2:2. Im fünften Testspiel der Vorbereitung war es die erste Niederlage. Auch Waldhof Mannheim unterlag bei Eintracht Frankfurt II einem Regionalligisten (0:2) und ging ebenfalls nach zuletzt vier Siegen in vier Partien erstmals als Verlierer vom Platz.
Dagegen setzte sich der SC Verl nach einen von Heike verwandelten Elfmeter beim Viertliga-Team des SC Paderborn durch, während Fortuna Köln im Spiel über viermal 30 Minuten bei Eintracht Trier gewann. Michelbrink, Telle und Galjen sorgten für einen 3:1-Erfolg gegen den Regionalligisten, der zwischenzeitlich zum Ausgleich gekommen war.
Die Ergebnisse im Überblick:
- Hansa Rostock 3:0 Greifswalder FC
- SSV Jahn Regensburg 2:3 DJK Vilzing
- Eintracht Frankfurt II 2:0 SV Waldhof Mannheim
- SC Paderborn 07 II 0:1 SC Verl
- Eintracht Trier 1:3 Fortuna Köln
Resonance: A Plague Tale Legacy erhält eine Collector’s Box
Focus Entertainment, Asobo Studio und Neamedia Icons haben eine Collector’s Box zu „Resonance: A Plague Tale Legacy“ vorgestellt. Die Sammlerbox kann ab sofort in Europa vorbestellt werden und soll Ende Oktober 2026 ausgeliefert werden. Damit erscheint sie rund zwei Monate nach dem eigentlichen Spiel, das bereits am 27. August auf den Markt kommt.
Das Spiel selbst ist nicht Bestandteil der Collector’s Box und muss separat erworben werden. Enthalten sind eine 23 Zentimeter große und einzeln nummerierte Figur von Sophia und Theseus, ein SteelBook, drei Kunstdrucke im A5-Format sowie die Nachbildung eines verstellbaren Rings aus Metall. Vorbesteller erhalten außerdem einen exklusiven Bonus, zu dem bislang keine weiteren Details genannt wurden.
Sophia und Theseus im Mittelpunkt
„Resonance: A Plague Tale Legacy“ ist ein Prequel zur „A Plague Tale“-Reihe und stellt Sophia in den Mittelpunkt. Die junge Plünderin reist auf die geheimnisvolle Insel des Minotaurus, wo sie nach ihren Wurzeln und Antworten auf ihre Vergangenheit sucht.
Im Verlauf des Spiels übernehmt ihr außerdem die Rolle von Theseus, einem minoischen Krieger, der gegen ein Übel kämpft, das die Insel heimsucht. Sophia und Theseus sind durch einen uralten Fluch miteinander verbunden.
„Resonance: A Plague Tale Legacy“ erscheint am 27. August 2026 für PC, PlayStation 5 und Xbox Series X/S. Das Spiel ist zum Release außerdem im Xbox Game Pass enthalten und unterstützt Xbox Play Anywhere. Die Sammlerbox könnt ihr im Shop von Neamedia erwerben.
Quelle: Pressemitteilung
A year after its debut, Blizzard is done adding new heroes and maps to Overwatch's MOBA-inspired Stadium mode
Despite the surge in Overwatch players since Blizzard's decision to drop the 2 and take the hero shooter in a new direction earlier this year, the noise around its MOBA-inspired Stadium mode has died down. And so has its popularity, which has prompted a halt in development plans according to a new blog post by game director Aaron Keller.
Keller provided daily player counts for each mode as of June 28. The data shows that around 54% of players queue up for 5v5 unranked, while only 3% of them head into unranked or ranked Stadium. Even the 6v6 modes are more popular.
Because of this, Blizzard has decided to stop adding new heroes and maps to Stadium. Keller says "we'll continue supporting Stadium with seasonal balance updates, rank resets, and rewards," but the team of developers previously focused on it will be moving on to other projects.
Stadium is basically an over-the-top version of Overwatch where you create MOBA-style builds with items and powers that transform your hero's abilities, like shrinking Ashe's robot sidekick B.O.B. into a mini killing machine. People ate it up in the first few weeks it was out, making it one of Overwatch's most-played modes. But with only a portion of the game's roster available to play, it started to fall behind on updates as Blizzard began rapidly releasing new heroes for the rest of the game. Season 1's Jetpack Cat was the last hero to be Stadium-ified.
Although the most recent midseason patch was filled with plenty of balance changes for Stadium, it seems like the effort it takes to translate new heroes and maps to the mode is too much for Blizzard to juggle alongside the rest of the game. Part of me is glad to see that Blizzard won't be deleting Stadium outright, but another part of me is surprised that it's already effectively over. I'll be curious to see how substantial future balance changes will look if the team focused on it has largely moved on.
The news was tucked into a blog post about two upcoming experimental 6v6 modes Blizzard will be testing soon. From July 16 through July 19, Quick Play will turn into a "Flex Queue" where every team will have one tank, three damage dealers, and two supports. At any point in the match, however, a single damage dealer will be able to swap to a tank hero. Keller says Flex Queue will help improve queue times and add a little more strategy compared to the regular 2-2-2 team compositions.
The second test will run from July 28 to August 3 and will use the same Flex Queue format but only when the matchmaking system fails to find two tank players. The goal with this so-called "Dynamic Queue" will be to see how people handle shorter queue times in exchange for varying team compositions. Right now, queuing up for multiple roles tends to just make you a tank because it's the least popular. This is supposed to alleviate that a bit.
Keller says both tests are to gather data about various things and won't "necessarily mean that we're going to be changing the main format of the game." He said they could lead to tweaks to regular modes or entirely new Arcade modes. "Like with any good experiment, we won't know the results until we complete all the steps."
Although it certainly wasn't pitched as one, it seems like Stadium will go down as one of the many experiments Overwatch has conducted in the last few years. Overwatch's perks system—which lets you choose two of four ability modifiers mid-match—was inspired by it and changed the game for the better. Stadium might be more or less over, but it probably won't be be the last time we see pieces of it show up in the rest of the game.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

